Showing posts with label Interactive Notebooks. Show all posts
Showing posts with label Interactive Notebooks. Show all posts

Creating Fractions and Charts via Quiver...

Creating Fractions and Charts via Quiver...


Quiver's augmented coloring pages are so versatile which makes them possible to be used in writing, story problems, and even fractions and charts.  Because of the interactivity with Quiver's coloring pages students can record data to create fractions and charts.

I created this page for my students to record shooting practice in order to create a simple spreadsheet and chart.  There are so many chart making tools out there you will need to pick up that works best for you and your students.

My students will be using this page to record their data, sketch out their chart so when it is time to transfer their data to Google Sheets they will have an idea of what their Google chart should look like.

Having my students think their data as a fraction will help learn to read a chart.  Playing the shooting practice will help them stay engaged in collecting the data they will need in order to create a chart.

This page would work great in a student's math interactive notebook or in a center.  Before using this activity with your students you may want to go over how to collect data and writing out fractions.  You may also want to review different charts such as a bar chart verses a pie chart and when you each one.

Creating Fractions & Charts via Quiver app:




Join us every Thursday at 8pm central on Twitter for #AR4Learning to learn more ways to use augmented reality for education. 




Solving Word Problems via Quiver ....

Solving Word Problems via Quiver ....


Augmented coloring pages can go beyond just coloring.  They can be used to introduce a topic or concept, as a writing prompt, and solving word problems.  Using Quiver's coloring pages I created a few word problems.  These pages would be great to add to an math interactive notebook or used in a center.  You can turn almost all of Quiver's coloring pages into word problems.  I also wanted to take it a step further. I do not just want students to solve word problems but rather they create their own.  Using the augmented or the magic part of the coloring pages I ask students to come up with their own word problem and answer.

Before you have students writing their own word problems you may want to equip them with some useful mathematical terms such as twice as many, less than, etc... Using the Frayer model for common mathematical terms in students' ISN would be a great tool for students to refer to when writing their own word problems.

Have students interact with the magical augmented element of the coloring pages before they start to write their own word problems.  This will help inspire them as they think about what would be a good problem for others to solve.  After students have written their word problems have them share with other students to see if they could come up with the correct answer.


The Frayer Model: Fold horizontally and glue the bottom half
to the ISN page so that it makes a flap. I like to have students write
 the word on the top flap.  So they can quickly find the word
 and lift the flap for the definition and examples.


Word Problems via the Quiver app:




Join us every Thursday at 8pm central for #AR4Learning on Twitter for more ways to use augmented reality for education.


Mapping your Town or Area via Pokemon Go for Education ....

Mapping your Town or Area via Pokémon Go for Education ....


There are many ways you can go about mapping out your town or area by using a variety of online tools.  One online tool you might want to try is Scribble Maps, this one is my favorite mapping tool.  Scribble Maps allows you to create your own legend, add custom markers, and even block/shade in an area of your map. What I love is you can over lay text on your Scribble Map as well as images.  ZeeMaps is another map creating tool that you can add personalize images, landmarks, points of interest and etc..

Wanting a map that goes beyond streets try Mapbox. Mapbox allows you to create not only street maps but also outdoor maps that add trails and paths to your map.  You can also see the terrain and landcover data for your area.

My Maps by Google is another customizing mapping tool you can use with your students.  With My Maps you can add customize layers to your map.  With My Maps you can add images, video clips, directions to a location, points of interests, and so much more.  What I really love about My Maps is you can measure distances on your map. This is a great tool if you are teaching distances via maps.

Are you wanting your students to create a story with their map, then you might want to try Mapme. Mapme allows you to create a story via a map.  You can add images and videos to your pins as well as a story for each pin.  This tool would be great in mapping out where students found their pocket monsters.

Another online map creating tool is Snazzy Maps.  Snazzy maps allows you to customize your map by adding points of interest.  Snazzy Maps would be a great tool to use with students that are learning code and website design.  Snazzy Maps will give you the code for your map after you have made your customization.

If your students do not have access to computers to create maps, no worries you can do this activity offline to. You can ask your city for copies of the city map, print one off of Google Maps, or have students draw out a map of their town or area. Once you have decided on which map creating tool you are going to use with your students then you are ready to start adding Pocket Monsters, PokéStops, and Gyms to your map.  Before students can add pocket monsters they will have to do a little research on the different pocket monsters.  For example students might not want to put a water pocket monster in the middle of a wooded area.  Students may also need to do some research on your local points of interest.  The points of interest are were you will want to put your PokéStops and gyms.

If you are creating a paper map you might want to add a plastic sheet over your map and mark the PokéStops, Pocket Monsters and Gyms on the plastic.  The extra pieces of lamination you cut off after laminating a project, poster, etc.. work well for this.  You then can lay the Pokémon objects over your paper map.  This would also be a great way to explain how augmented reality works. That something digital (the Pokémon elements) over lay on something physical (the map).

With your maps you can verify your Pokémon elements by using the Pokémon Go app.  Students can check to see if the locations they picked for PokéStops and Gyms were the same locations Pokémon Go picked.  With your maps you can students figure out distance between PokéStops, Gyms, the school, their house, and etc... They can also map out their path that will maximize their time in reaching as many PokéStops as possible in order to replace their PokéBalls.

To add a writing element to this activity you can have students write a background story for each pocket monster they placed on their map along with a backstory for the area they put the PokéStops and Gyms.  If creating digital maps via online tools have students write in a blog or webpage and embed their map into their story.  If using student interactive notebooks you can add the paper map or a QR Code of the digital map to the notebooks.

What to Put on Your Maps:


  • Schools
  • Hospitals
  • Parks
  • Main Streets
  • Local Attractions
  • Point of Interest
  • Landmarks
  • Churches
  • Ponds, Lakes, Rivers 


Resources:



How Was Your Summer Break? - Augmented Activity ....

How Was Your Summer Break? - Augmented Activity ....

Summertime Island
It is that time of year when it feels like Christmas for teachers, Back to School time.  Before school even starts teacher design some fun activities to break the ice so to speak and get kids back into the swing of things.  To get kids engaged and excited about school again why not use augmented activities.  It has been proven that coloring helps reduce stress and calms the mind.  The 1st day of school can have some kids on edge, nervous, and stressed.  Why not use one of Quivers Summer Time coloring pages to help reduce that stress, call the nerves, and engage students all at the same time.

What did you do this summer? Activity:

You can do this as a bell ringer type activity as kids are filling up the room, a center, or even a whole class activity. 

Have a copy of the Summer Time (FREE) coloring page for each student as well as crayons, coloring pencils, highlighters, markers, and etc.. ready for your students.  I would print two of the coloring pages on a sheet of paper, one to save paper and two so that the coloring page will fit better in their journals.  I would have all of these at one table with a pup-tent saying "Have fun Coloring" on one side and "What did you do this summer?" on the other side.  Allowing students to mingle and talk about their summer.  When I am ready to start class or to bring everyone together I would have them sit down on the rug, in a chair, and etc... with their coloring page.  I would talk to them about how we where going to use one of their spiral notebooks as their writing journal.  I would give them time later to decorate their covers for their journal. I have an example of a writing journal ready for students that need to see it to understand.  I would demonstrate that we were going to glue their coloring sheet to one side of the page and write on the facing page.  I would then set them free to write about what they did during the summer.  Reminding them that police their writing and don't forget to use capital letters and punctuation.

After students had finished their writing assignment explain to them that their coloring page comes to life.  Have an iPad or so ready for students to use.  You may want to explain to the students to look for the same icon that is on the coloring page to help them find the correct app to use.  Allow time for them to interact with their creation.   


If I was a Dolphin Trainer Activity:

You will need a copy of the Summertime Island (Cost) coloring page from Quiver per student. I would print two of the coloring pages on a sheet of paper, one to save paper and two so that the coloring page will fit better in their journals.  Have them attach their coloring page into their writing journals.

Have them interact with the coloring page via the Quiver app to help them get inspiration on being a dolphin trainer.  After they have had time interacting with the page then give them the writing prompt "If I was a dolphin trainer ...."  You may want to allow some research time as well for students to find facts about dolphins and dolphin trainers.   Students can also take pictures and video of the dolphin via the tools in the Quiver app.  You may want students to add their pictures to their journal and or a QR code that redirects them to their video clip.



Join us on Thursdays at 8 pm central time on Twitter for #AR4Learning chat as we discuss more ways to use augmented reality in education. 












#NOTatISTE16 Part 1 ....

#NOTatISTE16 Part 1 ....


I wasn't able to attend ISTE this year even though it was really close but yet too far away, so I did the next best thing and attended and presented via #NOTatISTE16.  I really love the #NOTEatISTE community.  It is a chance to connect, learn, and share with others from around the world without leaving my small midwest town.  My favorite part of participating in the #NOTatISTE community is making my badge.  This year I didn't make a ribbon just because the ribbons provided fit me to a tee.  It was nice to see that someone gets me and I am among my tribe!

I presented today via the #NOTat ISTE Ignite session on Augmented Interactive Student Notebooks.  It was a quick session in hopes that I light a flame in someone and to also show the endless possibles of using augmented reality with student notebooks.  I will present on Tues. again on the topic of Using Augmented Pre-Made Triggers.  Feel free to join me!

I did create the slides for my session from Buncee.  I really love their fun creative content.  I am also collecting some resources from the ISTE sessions being shared out.  Feel free to use any of the resources I share.






Recording of my session.



Slides from my session.


Resources from ISTE:




Augmented Fraction Butterfly for an Interactive Math Notebook ....

Augmented Fraction Butterfly for an Interactive Math Notebook ....


Teachers ask me all the time how can they add augmented content to their students' Interactive Math Notebooks.  The best way to explain how is for me to have teacher experience an example of an augmented math trigger.

The concept of fractions can be hard for some students to grasp. Some need a visual explaining the concept while others need a demonstration talking through the process.  What I did for comparing fractions is I made a trigger to represent the Fraction Butterfly.  Using Blippar's Blippbuilder I created the Augmented Fraction Butterfly.  When you scan the butterfly trigger you will get a graphic explaining how the fraction butterfly works.  You will also get a video demonstration walking you through the process of using the fraction butterfly method.

To access the augmented content you 1st need to download the Blippar app.  In the settings you will need to enter the code 18296.  To get to the setting with in the app you will need to click on the 3 lines at the top of you the screen. Select "Settings" then select "Enter Code".  Then enter the code and return to the home screen.

Join us in Twitter on March 24th at 8pm Central / 9pm Eastern for #AR4Learning as we chat more on how we can use augmented content in Interactive Notebooks. To join in on the chat follow the hashtag #AR4Learning.



Get the Augmented ISN Page:




Augmented Volcano for an Interactive Notebook ... #AR4Learning

Augmented Volcano for an Interactive Notebook ... #AR4Learning


Augmented reality in education is a passion of mine. I truly love how augmented reality can bring learning to a whole new level.  What I really love is creating augmented content.  In preparation for this week #AR4Learning Twitter chat on Augmented Interactive Notebooks I designed this interactive volcano.  I first thought this would be a great addition to an interactive science notebook, but it can also be used in an interactive geography notebook.

To access the augmented content you will need to scan with the Blippar app.  Before you scan you will need to enter the code within the app.  Click on the 3 lines at the top of the screen.  Select settings and then enter code.  Then enter the code 23562.  Return to the home screen and then scan the volcano.  A quick video will play 1st.  Click "DONE" at the top of the screen after watching the video.  You will then find a graphic of the inside of a volcano with the parts labeled.  You will also find a 360 view of actual volcano.

Join us on March 24th on Twitter at 8pm Central time as we chat more on how we can use augmented triggers in interactive notebooks.  To join in on the chat follow the hashtag #AR4Learning.


Get the Foldable:



Louisiana Purchase ~ Augmented Foldable for an Interactive Notebook....

Louisiana Purchase ~ Augmented Foldable for an Interactive Notebook....

As I prepare for this weeks #AR4Learning Twitter chat I decided to create a few examples of how teachers could augmented their foldables for their students' Interactive Notebooks.  You can use Interactive Notebooks for any subject I have chosen to create an example for American History.  For this foldable I created 2 augmented triggers. The 1st one is the map.  What you are going to do is print out the two sheets for this foldable.  You will also need 1 blank copy paper.  You are going to fold the blank copy paper like a hamburger.  With the fold at the top fold the blank paper again like a hamburger so that there is a crease in the middle of the blank paper.  Unfold the last fold.  With the 1st fold at the top glue the map to the front of the blank paper.  Cut the map on the crease you made (to make 2 flaps).  Do not cut the back page, just through the map.

Next: Cut out the two rectangles.  One has Lewis & Clark and the 2nd one has the words "Louisiana Purchase".  Glue down the two rectangles in the inside of the blank paper, so that when you lift the flaps you will see each rectangle. Now attach your foldable to your Interactive Notebook.

Next: Have students describe territorial expansion and how it affected the political map of the US, with emphasis on the Louisiana Purchase and the Lewis and Clark expedition, filling in the two rectangles.


Augmented Triggers:

To activate the augmented content you will need the Blippar app.  With in the app you will need to enter the code 23530.  You can do this by tapping on the 3 lines at the top left of the screen.  Select "Settings" then select "Enter Code" and type in 23530.  After you have enter the code tap on those 3 lines again and select home.  Tap the screen and then scan the map.  When you are done with the video clip tap "Done".  Now scan Lewis & Clark.  The Lewis & Clark trigger has several interactive parts.  Try them all out!  I've included a quiz from Scholastic.  I would have students interact with the augmented content before I had the describe the territorial expansion in the rectangles of the foldable.


Join us in Twitter on March 24th at 8pm Central / 9pm Eastern for #AR4Learning as we chat more on how we can use augmented content in Interactive Notebooks. To join in on the chat follow the hashtag #AR4Learning.




Get the Foldable:








Building an Augmented Word Wall for Charlotte's Web....

Building an Augmented Word Wall for Charlotte's Web....


Teachers get blown away when I show them ways that they can incorporate augmented reality content to their classrooms.  I get asked all the time to give examples of how they can you use this tool to engage their students.  A fun engaging way to add augmented reality is to build an augmented word wall.  I am currently working on one for Charlotte's Web.  Using the self-publishing BlippBuilder tool by BlipparEdu I took a handful of words from the book Charlotte's Web and added a little augmented reality.  You will need the Blippar app.  In the Blippar app settings (looks like a gear) you will need to enter the code 17366.  Then scan the above image.  Turn up your volume!

Augmented word walls are a great way to add differentiation to a lesson.  With this trigger I have it set to auto play sound.  I've also loaded a animated video that I created, and a link to the definition.  This way I can reach the student that needs to hear it, the one that needs to see it, and the one that needs to read it to understand.

These triggers don't necessarily have to be on the wall you could have student adhere them to their vocab notebook or journal.  Adding these triggers to notebooks can also make them an interactive notebook.

I've been trying to share some augmented lessons and activities. I will be posting more in our Augmented Reality for Education Google Group. Feel free to join the group, connect, learn, and share with others.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.