Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

Making Augmented Coloring Pages Meaningful ....

Making Augmented Coloring Pages Meaningful...

I get asked all the time how do you use Quiver's coloring pages in a meaningful way other than an
attention grabber?

I recently shared in the July Quiver EDU newsletter ways to use the Penguin and the Kea bird pages. (https://goo.gl/hwZaY6) 
To learn more ways to use Quiver's Augmented coloring pages in your classroom join the Quiver EDU Facebook group.  There you can get ideas, interact with the Quiver Ambassadors, and even share your ideas.  (https://goo.gl/ou5xCK)

Don't forget to sign up for the Quiver EDU newsletters. (https://goo.gl/gHxfYw)







Summer Apps....

Summer Apps....

I bet you are asking yourself; "What apps would an EdTech Leader load on her own children's' personal iPads/Tablets/Smartphones for the summer?" As most teachers and parents know that you lose some of the knowledge if you don't use it on a regular basis, so kids need to exercise that learning muscle.

What would an EdTech Leader load on her own children's iPads/Tablets/Smartphones? Well you are in luck. I have children at all levels.  Below is a list of apps that my children use.


All Apps are subject to change, depending on the developer.  Some may be free now and may cost later or vise a versa.   

My oldest son is in college and doesn't use a tablet other than for reading, but he still uses EdTech tools, but on his computer. Most of these web-tools do have apps.  I like to use EdTech tools that are universal.  Meaning I like to be able to touch any device and access my content being a computer, my phone or my tablet.

College EdTech Tools:


My youngest son will be entering his senior year and is busy studying for his ACT, or we like to hope he is.  He also using a computer over a tablet but does have some useful Android apps on his phone and has access to an iPad. Most of these do have apps.

High School EdTech Tools:

For the people that call me mom by mistake or out of endearment. I still call them my kids even if we are on summer break I would load these apps on their devices.

Middle School EdTech Tools:

I change my daughter's apps frequently.  When she masters a learning app I will change it out, or if I find a better creating app.  I do currently block YouTube for her, just because she was spending most of her time on non-educational videos or preschool level cartoons.  

Our rule of thumb in order to use a device the kids have to use it for educational purpose or for creating.  If they are going to use the device just to watch stupid cat videos or to play numb minding games we take it away for a short period of time.  I do allow 1 of those mind numbing games for her to play, just because sometimes you need to zone out from time to time.  If she plays it the most then I do remove them.

Mid Elementary EdTech Tools:


Ways to Use Augmented Reality with English Language Arts....

Ways to Use Augmented Reality with English Language Arts.... 

For a lot of us the seasons have changed and the colder weather is starting show her snowy side.  For others of us we may have never seen snow before.  We might not understand how the colder weather creates unique crystallized water droplets each with their own pattern and design.  So how can someone explain snow to another person that has never seen or touched it?  As a teacher how can we get our students engaged in either reading about a winter or snowy story or to write about it? Why not use a augmented trigger to perk students' interest?

Penfold Quiver's fun penguin loves to catch snowflakes and play in the snow.  Why not have student interact with Penfold and have him catch snowflakes.  As a teacher my 1st thought about having Penfold catching snowflakes is to use the augmented content as data collecting or graphing.



Why not use Penfold to introduce a story that takes place in winter such as :
  • Winter by Marissa Meyer
  • Winter Street, Winter Storms, Winter Stroll by Elin Hildenbrand
  • The 1st Day of Winter by Denise Fleming
  • Lemonade in Winter by Emily Jenkins
  • The Bravest Dog Every- The True Story of Balto by Natalie Standiford
  • Let it Snow by Maryann Cocca-Leffler
  • Winter is for Snow by Robert Neubecker
You can even use Penfold as a writing prompt:
  • How would explain to someone who has never seen snow what snow looks like?
  • What does snow feel like?
  • What games could you play in the snow?
  •  How many ways can you catch snow?
What vocabulary could students use with Penfold?
  • Below Zero
  • Bitter Cold
  • Arctic
  • Temperature
  • Blustery
  • Frosty
  • Ice Crystal

There are many ways to use this fun snow catching penguin to get students excited about winter even if they have never seen snow before.


Join us every Thursday at 8pm central for #AR4Learning as we chat about ways we can use augmented content in education.

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STEAM - Material Engineer via the Quiver Fashion App...

STEAM - Material Engineer via the Quiver Fashion App...

When I first saw Quiver's new app Quiver Fashion I became ecstatic.  I've been looking for a way to get more girls involved in my STEM class. I currently only have 3 girls participating.  My plan for this app is to get my students to think about what a Material Engineer might do.  I am going to have my students develop a new material that can do multiple things such as self pressing, self cleaning, bulletproof, fireproof, monitors heart rate, monitors blood pressure, etc...

Since there is a sharing option within the app it will also be a great way to collaborate.  I could have one group design the fashion, one group, design the brand, and one group work on the marketing.  I can even have a project manager, a department leader, a graphic designer, a social media expert, and run the unit like a mini business.  I could even bring in sample material patterns, a sewing machine, and a sample target audience.  I could then let my students make mock up designs and pitch their product to the sample target audience.  I would use the Quiver Fashion app as the tool for my students to design their fashions and try them out on the catwalk.  My students can even take pictures and video clips within the app to use in their marketing campaigns.

I also thought the Quiver Fashion app would be very useful in teaching careers.  Such as having students design what a doctor would wear, a vet, a lawyer, a teacher, a nurse, a plumber, a banker, a fast food employee, etc... You could even have students pick a career and create a line of clothing for that career.  For example a McDonald's employee.  What would their uniforms look like?  What would be the benefit for buying your line of clothing?  Is your material stain resistant, self cleaning, wrinkle free, self tucking, self pressing, etc...

You could even use this app to help show historical fashion.  For example students could design what they think a Native American might have worn, a peasant, a sailor, a pirate, an Egyptian Queen, etc... You could even have students design fashion for historical characters.  For example what would George Washington's wife or daughter might have worn compared to what George Washington Carver's wife or daughter might have worn. Or famous women such as Rosa Parks, Amelia Earhart, etc...

What other ways can you use Quiver's new app Quiver Fashion?

Resources:



Join use every Thursday at 8pm central time on Twitter for #AR4Learning where we share ways to use augmented reality in education.







Descriptive Writing via Augmented Reality & Quiver's Pumpkin Page

Descriptive Writing via Augmented Reality & Quiver's Pumpkin Page

For the month of October I started challenging other educators in how many ways could they use Quiver's pumpkin page in their classroom.  I posted a few ideas that come to my mind such as having students write out step-by-step instructions in how to crave a Jack-o-Lantern and writing a spooky story with their pumpkin creature a character of the story.  After having some interesting conversations with other educators and reminding me that everyone do not always celebrate holidays or the same holidays.  This really made me think how can I include those students so that they can experience the augmented pumpkin.  It hit me, have students do a descriptive writing project and then record themselves describing the pumpkin using Quiver's video recorder.  There will be a creepy sound recorded, but I think it is only activated when you tap the screen.  You can always do a recording with no sound and pull that video into iMovie and then do a voice over recording within iMovie if you are worried about the creepy sound.

There are many ways of doing a descriptive writing of a pumpkin.  My thoughts are to have students write describing a pumpkin with of course not telling people what it is.  Using descriptors such as vertical creases running from the top of the object all the to the bottom, a hollow sound when you know on the object, etc...  Once students have written their descriptive paragraphs then I would activate the Quiver pumpkin and have students record via the Quiver app themselves describing the pumpkin.  I would then take their recordings and upload them to my Google Drive and create a QR code.  I would put the QR codes on their written out description with "Scan the QR Code for the Answer" posted on each writing project.

Another way would be to have students write a poem about a pumpkin or a pumpkin patch or even a riddle.  Then have students record and make a video clip using the Quiver app explaining their answer.  Save the video clips to an online folder such as Google Drive.  Then create a QR code for each video clip.  Past the QR codes on a bulletin board along with the students written out work.

My friends and I hang out all summer playing in the dirt.
We start off very small.  So small sometimes you don't even see us.
Most of us are green with smooth skin but start to change after the being in summer sun.
By September and October we start to change.
Some of us become very short and fat while others get tall and just chubby.
Our skin starts to change color and some of us start to get bumpy.
What do you think we are?

Resources:



Writing Scary Stories with Quiver .....

Writing Scary Stories with Quiver .....

It's October and it's time for scary and spooky stories.  Why not spark your student's creativity with Quiver's augmented pumpkin coloring sheet and turn it into a scary story writing prompt.  Below there are some writing prompts that might help spark that scary story in your students.  I even have a "How to Write a Scary Story" brainstorm worksheet to help organize students' thoughts.   Using Quiver's pumpkin sheet have students use the sheet to design one of their characters for their story.

After students have written their scary stories have them record their voice telling the story via the Quiver app.  Quiver has built in a video clip recorder as well as an audio recorder.  Students can interact with the pumpkin character while they record their scary story.  While they are recording their scary story they can tap on their pumpkin character to include sound effects.

There are several ways to share your students' scary stories.  You could upload their video clips to your classroom website, classroom Facebook, classroom Instagram, classroom Youtube channel, etc... Once they are online you can create a QR Code to redirect people to the stories.  You could post the students' pumpkins on a bulletin board along with each QR Code.  How ever you share them your students will love listening to each others scary stories.


For more ideas on how to use augmented reality in education join us every Thursday at 8pm for #AR4Learning Twitter Chat.



Resources:




Scary Story Writing Prompts:


  • It was a cold Halloween night when I saw the...
  • The mad scientist was creating a new monster that could...
  • The large cauldron of purple liquid started to boil when...
  • I got an eerie feeling when I heard...
  • The mysterious object started floating in the air and...
  • The Halloween pumpkin turned into a...
  • The black cat started to crouch and hiss when...
  • Something in the closet was making a strange noise, so I opened the door and...
  • I couldn't believe my eyes when I saw...
  • As I carefully entered the haunted house, the door shut behind me and...


Making Augmented Jack-o-Lanterns via Quiver ...

Making Augmented Jack-o-Lanterns via Quiver ...


When I was growing up I had to learn how to write out step by step instructions.  The best way my teacher had us learn was to write out the process in making a peanut butter and jelly sandwich.  During the demonstration the person following our instructions could not do anything unless we said it and we couldn't say anything unless we wrote it out.  By the end you knew you where successful if the person following your instructions made a successful peanut butter and jelly sandwich.

When I saw Quiver's pumpkin carving augmented coloring page, I thought how fun would it be for kids to type up steps into creating a jack-o-lantern.  What tools would you need to carve a Jack-o-Lantern? How would you clean out the pumpkin seeds?  What would you do with the pumpkin seeds? How many seeds might be in their pumpkin?  What should they do first carve the pumpkin or clean it? How would they carve the pumpkin?  What shapes would they make?

If your class was doing a science or math experiment say in comparing a small pumpkin to a larger one and which one would have more seeds you could incorporate it into this augmented activity.  Better yet add it to your interactive student notebook.  While they are writing out their instructions you could have them include how many seeds they think would be in their pumpkin.  As a class you can then do ratio of seeds to pumpkins.  You could make a chart of the different shapes used when creating the Jack-o-Lanterns, how many Jack-o-Lanterns have teeth, sunglasses, etc..

After students have typed up their instructions, which I would use Google Docs for.  Create a QR Code that will redirect the viewers to the instructions and place the QR Code with each Jack-o-Lantern.  If using Google Docs you can either make the page shareable or make it view-able on the web.  I would make the instructions view-able on the web.  As a class you can decide which step of instructions might make a successful Jack-o-Lantern by voting or making persuasive speeches and try to follow the instructions to the letter on a real pumpkin.  For younger students I would have them read off the instructions while the teacher follows and does the carving.


Join us every Thursday at 8pm central on Twitter for #AR4Learning to learn more ways to use augmented reality in the classroom.

Resources:







Augmenting the Ancient Times ....

Augmenting the Ancient Times ....


Have you ever thought about having students create a newspaper featuring news from ancient civilizations? There are several ways for students to create newspapers that can feature articles from the ancient civilizations.  SMORE an online digital Flyer, Magazine, and Newspaper creator is a great tool for students to use to create a digital newspaper or flyers. Using Blippar's Blipp Builder students or you can add digital content that the reader can interact with via the Blippar app.

For me augmented reality needs to be interactive.  If you are planning on linking the ancient newspaper or article to a single website or video then you should use a QR Code.  With Blippar you can add several different digital content to a single trigger. (An image or item you scan)  For example a couple of video clips, a few links to a websites, pictures, and an audio file, etc... can all be added to a single trigger. Make it interactive not just scannable.

There are other online creators that students can use to create their digital newspapers, articles, magazines, flyers, brochures, etc... No matter what the tool you have students use to create and show their learning just have a rubric for students.  Give them a clear idea on what you are looking for. You might to want to also talk about effort and what a quality piece of work looks like.

Resources:



For more ideas on how to use augmented reality in your classroom join us every Thursday on Twitter for #AR4Learning at 8pm central.




Augmented Harry Potter Lit Trip ...

Augmented Harry Potter Lit Trip ...

To help bring books to life I started looking for and designing interactive augmented lit trips.  Harry Potter is one of my favorite series, and I love the idea of a Marauder Map.  A Marauder's map is a form of a augmented map, layering content over a physical object.  To view the resources to make your own Marauders map and to access the Lit Trip by Jacob Williams you will need the Blippar app.  You will need to scan the above image with the app like you would do with a QR code.  Before you scan though enter the code 23722 in Blippar's setting.

If you are using augmented reality with lit trips just make sure they are interactive.  If you are going to redirect your students to a single website or Google Map use a QR Code instead of an augmented trigger.

If you have questions on how to make an augmented lit trip feel free to reach out to me anytime!  Join use every Thursday at 8pm central time to via the #AR4Learning Twitter chat to learn more ways to use augmented reality in your classroom.




How Was Your Summer Break? - Augmented Activity ....

How Was Your Summer Break? - Augmented Activity ....

Summertime Island
It is that time of year when it feels like Christmas for teachers, Back to School time.  Before school even starts teacher design some fun activities to break the ice so to speak and get kids back into the swing of things.  To get kids engaged and excited about school again why not use augmented activities.  It has been proven that coloring helps reduce stress and calms the mind.  The 1st day of school can have some kids on edge, nervous, and stressed.  Why not use one of Quivers Summer Time coloring pages to help reduce that stress, call the nerves, and engage students all at the same time.

What did you do this summer? Activity:

You can do this as a bell ringer type activity as kids are filling up the room, a center, or even a whole class activity. 

Have a copy of the Summer Time (FREE) coloring page for each student as well as crayons, coloring pencils, highlighters, markers, and etc.. ready for your students.  I would print two of the coloring pages on a sheet of paper, one to save paper and two so that the coloring page will fit better in their journals.  I would have all of these at one table with a pup-tent saying "Have fun Coloring" on one side and "What did you do this summer?" on the other side.  Allowing students to mingle and talk about their summer.  When I am ready to start class or to bring everyone together I would have them sit down on the rug, in a chair, and etc... with their coloring page.  I would talk to them about how we where going to use one of their spiral notebooks as their writing journal.  I would give them time later to decorate their covers for their journal. I have an example of a writing journal ready for students that need to see it to understand.  I would demonstrate that we were going to glue their coloring sheet to one side of the page and write on the facing page.  I would then set them free to write about what they did during the summer.  Reminding them that police their writing and don't forget to use capital letters and punctuation.

After students had finished their writing assignment explain to them that their coloring page comes to life.  Have an iPad or so ready for students to use.  You may want to explain to the students to look for the same icon that is on the coloring page to help them find the correct app to use.  Allow time for them to interact with their creation.   


If I was a Dolphin Trainer Activity:

You will need a copy of the Summertime Island (Cost) coloring page from Quiver per student. I would print two of the coloring pages on a sheet of paper, one to save paper and two so that the coloring page will fit better in their journals.  Have them attach their coloring page into their writing journals.

Have them interact with the coloring page via the Quiver app to help them get inspiration on being a dolphin trainer.  After they have had time interacting with the page then give them the writing prompt "If I was a dolphin trainer ...."  You may want to allow some research time as well for students to find facts about dolphins and dolphin trainers.   Students can also take pictures and video of the dolphin via the tools in the Quiver app.  You may want students to add their pictures to their journal and or a QR code that redirects them to their video clip.



Join us on Thursdays at 8 pm central time on Twitter for #AR4Learning chat as we discuss more ways to use augmented reality in education. 












Create Your Own Pocket Monster via Quiver....

Create Your Own Pocket Monster via Quiver....




Pokémon Go has definitely has taken augmented reality into the mainstream.  Kids of all ages are being drawn in to play with the interactive game.  As I prepare for the next school year I can't but help to think about ways I can use Pokémon Go with my students.  Since I love augmented reality and love Quiver's Dot Day page I thought how cool it would be to design my own Pokémon via Quiver's Dot Day page.

Meet Brainy he is a very unique pocket monster.  When he is busy thinking his thoughts bubbles up and he lets them burst all around him.  He uses his thought bubbles to help others solve problems of all kinds.  Sometimes the thought bubbles help and other times they take others around him to magical places and they forget what they were working on.  Just depending on what Brainy is thinking about.

I used Quiver's Dot Day page and Google Draw to create Brainy and Brainy's Stats page.  Within Quiver's app you can record video clips.  Above is a little recording of Brainy in action. 

In your classroom you can challenge students to create their own pocket monsters.  They will need stats as well as a back story for each monster.  To bring the augmented world to those pocket monster I would have students create them using Quiver's Dot Day coloring sheet.  You can use any digital tools to create the pocket monsters stats.  Buncee would be tool to use.  Students could upload the picture of their monster. One monster per slide and add its stats.  Google Draw is another great tool to use.  There are tons out there pick the one you are most comfortable using or one that you want to learn how to use.  The call is yours.  


To learn ways that Pokémon Go has inspired me for my classroom visit Quiver's Blog.

Resources:




Augmented Art Show.... via Quiver

Augmented Art Show.... via Quiver

I love discovering new ways to use Quiver's Dot Day coloring page. As I was thinking about this week #AR4Learning Twitter chat it dawned on me.  Why not have an augmented art show.  The reason I picked to use the Dot Day coloring page by Quiver is that Quiver has built in a recording tool within the app.  Not just a camera feature but a video and or audio recorder.

My thought for this Augmented Art Show is to have students make their creation inside the Dot Day circle.  When they interact with their creation they can record it.  The can also record a selfie with their creation and explain what it is, why they created, what they used to create it, and etc...

Your recording saves to your camera roll.  From there you can share out the recordings into iMovie, Spark, SMORE, social media, and etc.. Quiver currently doesn't have a platform for you to create your own augmented content so you will would need to use Blippar or Aurasma to add the recording as the augmented content.  You could take a picture of the artist interacting with their creation via the Quiver app.  Take that picture and import it into the AR creation platform you use and use that as your trigger.  Then hang all of the pictures you took of the artists interacting with their creations next to their art work.  I would also post simple instructions on scanning the artist's pictures and the art work.  Talk about an art show being very interactive.  You wouldn't have to create your own augmented trigger, you could share the Quiver video on your favorite online platform (Class Facebook, Class Twitter, Class Instagram, Class website, and etc...)

What inspired me to want students to think about augmented art was the artist Leon Keer.  His amazing 3D street art one is just unbelievable and two he has added augmented content to it.  Talk about seeing art in a different perspective, not just art but everything.  I am always trying to find ways for my students to think but to look outside of the box.  Every creation starts with a spark, mark, dot, line, and imagination. I can't wait to see what kind of augmented art students start to create!


To learn more ways to use augmented reality in education join us every Thursday at 8pm central time on Twitter for #AR4Learning.






Using Creative Tools to Bring Writing to Life...

Using Creative Tools to Bring Writing to Life...

Since I teach keyboarding skills I use writing as my go to applying tool.  When I started teaching keyboarding skills it was like pulling teeth to get my students started.  They would whine a lot and ask: Well how long does it need to be, What do I need to put into it, Is a paragraph for you 3 sentences, and etc..  To get their creative juices flowing I would use a variety of tools.  The top two tools that really got my students started in writing just happen to be augmented triggers and 360 environments. I truly believe the tools get students up, moving, and engaged in the subject or area they are writing about.

Keep in mind when it comes to augmented reality content you should treat it as a tool, and it doesn't have to be the main focus of your lesson or activity.  Just like any tool it is there to enhance the learning experience, not to be the end all be all part of your lesson.

Since 360s are a very engaging tool I was beyond excited when Buncee made it possible for me to embed them into their platform.  Talk about personal learning! I can now create my own 360 environments and use them with my students.  You can also get 360s from Nearpod and Thinglink. When Thinglink 360s get out of beta testing you will be able to add resources and information to the 360s.  I can't wait for this feature.  Talk about making learning engaging.

The reason I really like Buncee's ability to add a 360 to a slide also allows me to add information around the 360. I can leave instructions, suggestions, questions, and etc.. with the 360.  Below is a #Whatif Field Trip activity I created. The idea of this activity is for students to use these slides in the augmented interactive writing journal. My idea is to print these slides off the size of a business card and have them adhere them to pages in their notebook along with Quiver's map coloring sheet the printed off in a 4x6 size.  I want my students to explore the 4 different areas and write about them.  My students will also have to do some research about them.  Then I want them to mark on their Quiver map where they think the different locations are.  I would have a map per place or one large one.  For me the map will be my assessment.  Did they find the general location of each place.  You will notice I did number each location so my students can just put the number on the map.  For the keyboarding part they will be making a SMORE of each place and include pictures of the augmented map.

I plan to use augmented journals for students to jot down their notes when research. I want to move into having them sketchnote as well.  (baby steps)




You will notice that the 1st location loaded differently.  That 360 is one I made with Bubbli of a zoo near by our town.  The other 360s I pulled in within Buncee.

Since I've been using augmented tools and 360s my students really do not whine about writing or ask me how long does it need to be.


Resources:



Join us every Thursday at 8pm central to learn more ways to use augmented reality tools in education. 






Using Augmented Reality with STEAM ....

Using Augmented Reality with STEAM ....

Augmented content is just another tool you can pull out of your teacher toolbox that brings student engagement to a whole new level.  For STEAM the letter "S" is supposed to stand for science, so  I thought how fun it would be to have a space STEAM unit.  As a teacher I would use the Quiver Space Comparison coloring sheet to introduce the unit.  Since I am into Augmented Student Interactive Notebooks I would print the coloring sheet as either a 4x6 or 5x7 size that could be easily attached to a page in the notebooks. I would also have writing prompts posted in an LMS, on Bulletin Board. whiteboard, etc...

Possible Writing Prompts:


  • If you could go into space what would you travel in?
  • If you could go anywhere in space where would you go?
  • If you were a space explorer what do you think you might find?
For the STEAM activity I would have students design using grid paper a space travel machine. Students would have to give me different views of their machine along with scaled measurements and keep their sketches in their Augmented Student Interactive Notebook.  I would have them next build their space travel machine from recycle materials. For me their machine would also have to move on its own, others could be just the design and build and extra points if it moves.

You could also have students create balloon rockets and have them collect data on which rockets went the furthest, cared the most payload, and etc... 


I would focus more on the the writing prompt if "you where a space explorer".  I would then have students use Quiver's Flag coloring sheet and design their flag that they would put on the planets, moons, and etc... that they discovered and wanted to stake claim to.


You can also tie a global connection with the flags and have students do a little research on other countries flags.  Again I would print this coloring sheet to a 4x6 or 5x7 size and have my students add it to their notebooks along with their research of other flags. 

I would then use other augmented content for my students to explore space.  Such as apps that focus on astronomy like the Star Walk app.  Other AR companies like sAReddy have an augmented book on Planets called Planets 4D.  Octagon Studies has augmented space flashcards. While PopARToys has an interactive 3D Solar System poster.  All of these augmented tools would be a great addition to a SPACE STEAM unit.


Sample Trigger from Planets4D

Resources:



To learn more about ways you can use augmented reality in education join us on Thursdays at 8pm central for the Twitter chat #AR4Learning.








App Smashing ... Augmented Reality Style ....

App Smashing ... Augmented Reality Style ....


Quiver Fireworks page with Fresh Paint App
Just like learning there isn't just one tool that fits all needs.  I love trying out different tools with each other to see what kind of masterpiece I can create.  To help celebrate the 4th of July I held a "Create Your Own Fireworks" contest.  Everyone had the same Quiver fireworks coloring sheet and were allowed to use any tools even digital to create their one of a kind fireworks.  I decided I would try the app Fresh Paint from the Microsoft app store along with my Surface stylist.  My daughter decided to use Google Draw and lots of stickers.

As I was trying out the variety of tools within the Fresh Paint my mind went right to how can I use this app and Quiver page in the classroom, it must be a teacher thing.  My 1st thought for the page was what a great way to introduce the Chinese New Year or book of celebration. Maybe even a book on being brave such as Max By: Bob Graham or The Adventures of Sparrowboy By: Brian Pinkney.  The writing prompt or group discussion could be: What would you celebrate?  What achievements or accomplishments have you met that caused a celebration?

Once your students have either written about what they would celebrate you could talk about different ways others celebrate around the world, making world and culture connections.  Then have students read about books with topics of being brave, over coming a hard obstacle, etc..  I would then have students either write about overcoming obstacles and ways you can be brave or create a visual presentation using tools such as Buncee, Google Slides, Smore, and etc...

Finally I would have students design their own fireworks that they could use to celebrate their accomplishments or achievements.  They could pull out their personal fireworks scan the page and watch their personal fireworks display, while doing their own little happy dance.  Something subtle, nothing that would disturb the class or school.  I believe we need to teach your kids to celebrate achieving something that was really hard for them.  Give themselves a little pat on the back, celebrate the positive, and feel good at what they have accomplished.  What may have been a breeze and not really a challenge for one person is a getting over the mountain for another one.

Quiver Fireworks page with Google Draw
The Fresh Paint app is a Windows app.  On tablets there are other apps that would allow you to bring in a picture file such as a jpg or png and allow you to add, color, paint, and draw on top of the image. For my iPad I use the Drawing Desk app.  There is also the Adobe Sketch app that will also allow you to bring in an image to work with.  I am sure that there are other drawing apps out there that you can use with Quiver's coloring pages.

I would give each student Quiver's Fireworks coloring page digitally as a jpg.  There are many ways to do this.  I would use a LMS such as Edmodo SeeSaw that students can download material to their device.  Have them each design their fireworks how ever they felt like.  Then I would do the buddy system.  One buddy loads their page on their device while the other buddy loads the Quiver app.  Using the device with the Quiver app loaded the two buddies can interactive with the 1st buddy's fireworks.  Then have them switch roles.   Keeping their customized fireworks on a device or digital folder will also help one organize students but also keep the fireworks from being lost and students can pull it out scan it over course with a send device and celebrate.


Join on Thursdays at 8pm central time on Twitter for #AR4Learning to learn more about ways to used augmented reality in education.






Finding Shapes .... Augmented Reality Style

Finding Shapes .... Augmented Reality Style

AugThat's 360 Louver Pyramid
Spotlight Augmented Trigger of the Week

There are many ways to use augmented content such as a scavenger hunt.  I would have several augmented 360 triggers in a math center area along with the instructions of recording what 2D shapes and 3D shapes they see and how many of each.  With their findings I would then have students create a chart to represent their data.  I would then have students compare their charts to see of they all saw the same shapes and number of shapes.  To give students experience defending their findings I would have them create some kind of a visual aid or presentation such as an infograph, Adobe Voice presentation, Smore Flyer, etc...  Students could use tools such as Explain Everything, Educreations, Google Draw, etc.. to create visuals for their project.  I would then have students present and defend their findings to the class.  

Using the augmented trigger above scan it with the AugThat app.  What 2D and 3D shapes do you see and how many of each?  Create a chart using any chart making tool.  I would use Google Sheets, but there are other online chart making tools.  Then create me a visual explaining your findings.  You can use any "Web Based" tool or a tool/app that is easy to share via the internet.

After you have made your visualization to defend your findings join us on June 9th at 8pm central for #AR4Learning GHO and Twitter chat and share what you discovered.

GHO - https://goo.gl/HIWDPo




Suggestions for an Infographic:


Suggestions for a Flyer:


Suggestions for a Visual Presentation:


Suggestions for Apps:

  • Educreations
  • Explain Everyting
  • Haiku Deck
  • Edu Buncee
  • Prezi
  • Adobe Voice
  • Adobe Shark
  • Adobe Create
  • Canva
  • Nearpod
  • Shadow Puppet Edu
  • Deck Slideshow Presentations
  • 30hands Starter: Creative & Show What You Know
  • Doodlecast Pro
  • InkFlow


Augmenting Ancient Rome ... Travel Brochure

Augmenting Ancient Rome ... 

AugThat's 360 Roman Colosseum
Spotlight Augmented Trigger of the Week

Resources:


Explore/Question:

Have students record their observations/findings in a notebook.  Place the AugThat's Roman Colosseum image in their notebooks.  Have students scan the image with the AugThat app and explore the area around the Colosseum while researching and creating of their brochure to give them inspiration.  
  • Using the above resources compare Ancient Rome with modern Rome and see how many of the buildings are still around now. 
  • Which building is Rome famous for?
  • How long did it take to build the Roman Colosseum?
  • How many people can the Colosseum hold?
  • What was the original name of the Roman Colosseum?

Activity:

Create a travel brochure for Ancient Rome with the main attraction being the Roman Colosseum. Use AugThat's Roman Colosseum as one of the images for the brochure. Before students begin provide students with samples of real travel guides.  Ask students to identify what makes each travel brochure effective. Their Travel Brochure could be a Here/Now type brochure or could be two different brochures, one for the past and one for current Rome.


Join us on June 2nd at 8pm central for #AR4Learning as we talk more about ways to use augmented reality in social studies.



Augmenting the Model T Challenge ...

Augmenting the Model T Challenge ...


The Model-Ters have just completed the Model T Challenge with Kevin Honeycutt. Kevin encourage teachers to get their students together and build a Model T to 1/3rd scale. I partnered up with three other schools and together we built a 1/3rd scale model of the Model T 1916 C cab truck.  To promote and share our project I augmented some of the students' drawings.  You will need to have the Blippar App and enter the code "24126" in the app's settings.

Augmenting students' work is a great example of using augmented triggers in education and a great way to personalize learning.  With these triggers you will be able to see the process we went through as we collaborated, designed, problem solved, and built this Model T.  You can also follow the hashtag #modelTchallenge on Twitter to see how other schools worked together to complete there part of the challenge.































I am very proud of my team and their students.  Everyone did a fantastic job.  Thank you Amber, Jessica, and Peter for joining me on this journey.  I've learned a lot and enjoyed working with you and your students.  Maybe next school year we can do another project together. 







Keys to Unlocking the Universe via Augmented Reality ....

Keys to Unlocking the Universe via Augmented Reality ....

Augmented reality captures the attention of kids of all ages even the inner kid in adults.  The 1st time I saw AR being used was at a conference and the speaker just mentioned how he used it to bring an art show to life.  From that moment I was hooked and had to learn more.  I've been sharing augmented reality content for the past six years.  I started this journey presenting the topic at conferences, workshops, edcamps, and webinars.  I love showing educators, parents, and kids ways to use augmented reality in education. Because I love to share I launched the Google+ Group "Augmented Reality for Education". My plan for the group is to share ways others use augmented reality in their classroom and with their students.  It is also a place to get help and ask questions.  To keep the conversation going I host a weekly Twitter Chat #AR4Learning. Once a month #AR4Learning is also Twitter Chat + a Google Hangout.  Since augmented reality can be used with all curriculum I have broken up the #AR4Learning Twitter chat into topics such as AR with Math, AR with Science, AR with Social Studies, AR with Reading, AR with Writing, etc..


My love of sharing has lead me to write a book "Keys to Unlocking the Universe via Augmented Reality". It has taken me about a year to put the book all together.  It is full of ideas on how to use all different types of augmented content in education, from augmented coloring pages to flashcards, and augmented 360 environments.  To celebrate the launch of my book I will be giving away a digital copy on May 26th during #AR4Learning Twitter Chat + Google Hangout.  I may even give away a digital copy during the May 19th #AR4Learning Twitter Chat.  To enter the give-a-way you will need to fill out the form below. Then join us on May 19th and 26th at 8pm central time for #AR4Learning either on Twitter, in the GHO, or both.





Bringing Historical Scientists to Life with Augmented Reality ....

Bringing Historical Scientists to Life with Augmented Reality .... 



With the help of augmented reality students can bring historical figures to life including scientists.  Students can use tools such as ChatterPix and Blabberize to create a talking historical figure and use that video clip as the augmented content.  So when someone scans their portrait the talking images appears on the tablet or smartphone.  Students can also create Infographs and turn those into the augmented content for that historical figure.  What a fun way for students to demonstrate their understanding about a historical person.  Wouldn't be cool to have a wall of historical figures that are all augmented.  When students, teachers, and parents scan the images they can learn all about that person via talking photos, infographs, interactive presentations, and such much more.  When it comes to creating augmented content the possibilities are endless.

Try scanning Sir Issac Newton's portrait with Blippar enter the code 23562 in the settings.  Then join us in Twitter on Thursday at 8pm central as we talk more ways to use augmented reality in education this weeks focus is Science.