Showing posts with label 4d. Show all posts
Showing posts with label 4d. Show all posts

Making Augmented Coloring Pages Meaningful ....

Making Augmented Coloring Pages Meaningful...

I get asked all the time how do you use Quiver's coloring pages in a meaningful way other than an
attention grabber?

I recently shared in the July Quiver EDU newsletter ways to use the Penguin and the Kea bird pages. (https://goo.gl/hwZaY6) 
To learn more ways to use Quiver's Augmented coloring pages in your classroom join the Quiver EDU Facebook group.  There you can get ideas, interact with the Quiver Ambassadors, and even share your ideas.  (https://goo.gl/ou5xCK)

Don't forget to sign up for the Quiver EDU newsletters. (https://goo.gl/gHxfYw)







The Sweet Sixteen to the Final Four .... Augmented Basketball

The Sweet Sixteen to the Final Four .... Augmented Basketball

During March Madness the 7th grade students were learning about ratios and percentages.  Their math teacher Miss Leiker thought it would be fun to put an engaging spin on her lesson and create an augmented basketball tournament. With a little help from me, the AR Basketball trigger, and Daqri 4D studio we developed an augmented basketball tournament.

The goal of the tournament was to apply what they had learned about ratios and percentages.  To collect their data students entered how many shots they made out of 25 onto a Google Form.  To access the Google Form students had to scan the augmented trigger for their class class and select Hoop it Up.  To view the class's tournament bracket students scanned the same augmented trigger and selected the basketballs.  Below is one of the augmented triggers. There was a augmented trigger for each class.


After students collected the data for their tournament they had to apply what they learned about ratios and percentages.  For example the percentage of shots made per person and overall, and the ratio of shots made versus shots missed.  

Example Math Problems: 

  • Write a part to part ratio based on your shooting results. Explain the meaning of your ratio.
  • Write a part to whole ratio based on your shooting results. Explain the meaning of your ratio.
  • Write three equivalent ratios based on your part to part ratio.
  • Write three equivalent ratios based on your part to whole ratio. 
  • Based on your results for make and misses, complete the table below to see how many baskets you SHOULD make or miss if you earned a 2nd round of shooting. What about a 3rd round? 4th and so on... 
  • A college basketball player last season shot 32/56 at the free throw line during the NCAA Tournament. Based on your shooting results, do you have a better shooting percentage than this player? Explain or show your work. 
  • If you were to shoot 72 baskets, based on your ratio, how many would you expect to make? Explain or show your work. 
  • How many would you expect to miss? Explain or show your work. 
  • Write a part to part ratio based on your amount made and missed for 72 shots. 
  • Is the part to part ratio from question C an equivalent ratio to your actual shooting results? Explain. 

The Tools Used:


Why Use AR....the Challenges

Why Use AR....the Challenges

Teaching others how to incorporate augmented reality into education is a passion of mine.  I love how diverse augmented reality can be.  I have also seen how engaging and powerful it can be when used as a learning tool.  I don't want to just learn about the solar system, I want to hold it in my hands! I want to dig deep into it and find out how it ticks. I want to explore every corner, turn it inside out, and flip it around. Augmented reality gives me the tools to do just that.
I don't want to just read about something, I want to learn about it.   
I've been asked to help others in dipping their toes so to speak into the water and start exploring the possibilities of augmented reality in education.  To help build the support line in learning how to incorporate augmented reality in education I am developing a series of challenges. My goal is to launch each new challenge via my podcast as well as develop an ebook to support the learning process.  As each challenge is completed the participants will also be able to earn a badge.

You will be able to follow the challenges via: 





Are you ready to take the challenge?

Take a Stand & Lend a Hand in 4D ......

Take a Stand & Lend a Hand in 4D ......


I am really into bringing learning to life and make connections with people.  This year I am promoting an Anti-Bullying campaign in 4D.  I asked my students and staff to help me by capturing our building taking a stand and lending a hand.  We had a week where everyone participated in spirit days.  On Tuesday "It was NO Sweat to stand up to bullying".  On Wednesday was National Blue Day, students wear blue to support standing up to bullying.  On Thursday we wore our Team colors to show we stand as a team against bullying.  On Friday we wore Red & Black to show we wanted to stop violence. During the week the technology students researched websites that they thought would help bring awareness to bullying and cyberbuylling.

We purchased a banner and asked everyone to sign it.  I used this banner and added an augmented reality twist to it.  When you scan the banner you will have an interactive experience.  I am currently going through all of the content to add to the interactive experience.  The augmented experience is live.  All you have to do is either scan the banner or a picture of the banner.  I will be adding more content to the experience in the next few days.


Interactive Elements 4D Lessons ....

Interactive Elements 4D Lessons ....


I am excited to have the opportunity to be a part of creating some of the lessons/activities for Elements 4D.  The augmented blocks are a great way to bring learning to life.  Students of all ages will enjoy exploring the elements with these amazing blocks.  The lessons are created by a variety of educators that each brought a unique perspective to the table.

I am currently working on bring more interactivity to chemistry along with other topics by creating lessons built around the 4D studio.    

To access the lessons for Elements 4D please visit the links below.


Elements 4D:


Take a Stand and Lend a Hand in 4D ~ Coming Soon!

Take a Stand and Lend a Hand in 4D ~ Coming Soon!


The week of October 6th - 10th is Bully/Cyberbully awareness week.  During the week I asked our homeroom/AB classes at LMS to take pictures or create video clips how we can Take a Stand and Lend a Hand to Bullying/Cyberbullying. My technology classes did some research and come up with websites that help with internet safety and leaving a positive digital digital footprint.  Those websites will be added to our project.

During the Bullying/Cyberbullying week I asked all students 5-8th and staff to sign a banner I had put up.  My goal is to make the banner 4D.  When you scan the banner or a picture of the banner you will get an interactive experience how you can Take a Stand and Lend a Hand to stop Bullying/Cyberbullying.

I will post our Take a Stand and Lend a Hand campaign soon.  Be ready it will knock your socks off.  Thanks to an amazing staff and LMS students!

Bring Learning to Life One Classroom at a Time....

Bring Learning to Life One Classroom at a Time....

This fall I launched the 2nd year of the Global Digital Scrapbook Project.  My goal is to encourage others to bring augmented reality to their classroom.  I plan on posting in our global project ways I use augmented reality in my classroom.  If you are new to augmented reality start off simple with pre-made triggers such as the Dot Day coloring page by colAR.  My middle school students really love using this page and have a lot of fun interacting with it.

As I go through the school year I will continue to post in the global project ways my students are using augmented reality.  Feel free to join us and submit your class stories as well.

I also have a Google+ group just for educators to learn, share, and get help with augmented reality.  Feel free to join and share your stories, get some help, or learn more about AR.

Resources:


Sneak Peek .....

Sneak Peek .....

I have received several messages these past few weeks wondering why I haven't posted or why I haven't been very active online.  Well I have been very busy brainstorming and creating activities to accompany the 4D Elements blocks by Daqri.  I can't really share the details just yet on the activities but I thought I would just temp you a little.

I think you will really like the activities that I am creating.  There will be hands on activities to learn the key vocabulary, to interactive activities with the 4D Elements blocks all the way to creating your own augmented reality.  My goal is to help teachers bring learning to life with the use of Daqri's 4D Elements.

Keep your eyes and ears open.  The details to these amazing activities will be coming your way soon.

Bringing Learning to Life....

Bringing Learning to Life....

My T-shirt that I added Augmented Reality to.
This summer I set out to teach as many people as I could about creating augmented reality or use already created triggers.  I attended an edCamp and brought augmented reality to the attendees.  I stepped out of my comfort zone and presented at edCamp Home on augmented reality as well as did a hands-on workshop at Podstock.  In reaching out to others I thought a community or group was needed to keep connected with those I've reached out to.  With that thought in mind I created 2 groups.  They are both considered a private group where I have to approve your entrance into the group.  I really love Edmodo and their platform they have created.  I like that I can share folders as well as resources to those in the group.  Edmodo also has a place where you can communicate, ask questions, post ideas and etc... I noticed after setting up the group in Edmodo that some people were not as comfortable with that form of group so I created a Google+ community.  I was able to tie my Edmodo folders to my Google+ community so that people in both groups would still have access to all of the content I am sharing.

The resources I am sharing are pre-created augmented reality triggers.  Triggers are images that when scanned with the correct app will give you a unique experience by added an augmented reality component or items.  I am also posting the apps that are needed to use these triggers.  I will also be sharing how to create your own augmented reality triggers with the help of Daqir's 4D studio. The groups are also a way for others to ask questions, get help, share ideas, and etc...

If you are an Edmodo user and would love to join the Augmented Reality group for Educators feel free to join and share.  If you would rather join the Google + Augmented Reality for Educators Community feel free to join and share too.  If you want to join both feel free to do so.

The Groups:


Click here to view my interview with Chromville.

"Bring Learning to Life one Augmented Reality Trigger at a Time"

AR vs QR....

AR vs QR ....

I get asked all the time what is the difference between using a QR code in the classroom verses an augmented reality trigger. QR codes will take you to one item such as a website, document, sound file, a picture, or a video.  It is computer generated and can look like another QR code, unless you label it in some way.  An augmented reality trigger takes the experience to a whole new level.  Any item as long as you make it digital can become a trigger.  Some examples of augmented reality triggers could be your bulletin board, a fundraiser t-shirt, a poster on a wall, student artwork, or a slide to a presentation. The possibilities are literally endless.  With augmented reality you can add multiple items to your trigger and make the experience interactive.

Example of an Augmented Reality Experience:

Your class is reading say the book Charlotte's Web.  Have your students create their own cover of the book that best represents the main idea.  They could use any iPad art app, Google Draw, or even the old crayon and paper tools to create this cover.  If they draw it on paper scan it to make it digital.  Now put that student created work into the Daqri 4D Studio and start adding interactive elements.  You could add a video clip of the student explaining or comparing the book to a real life situation. You can also add a link to the author's website along with a student created presentation of some kind of the student retailing the story.  You could even add a slideshow of all the artwork or illustrations for the book the student created representing the characters, rise in action, the climax, and the solution.

Once your students are done you can hang their book covers in the hallway with a little note that says "Scan with the Daqri app to learn more about Charlotte's Web.".

Which experience would you like to have?  Would you like to scan a QR code and visit the author's website or scan a student created book cover and have multiple elements you can interact with.


Apps/Resources:




Getting Ready to Become a Superhero....

Getting Ready to Become a Superhero....

Scan with Daqri & Layar
I've packed my iPad, my Google Glasses, some augmented reality items, and of course my cape as I prepare to fly down the highway to Podstock.  In preparation for my augmented reality workshop I have created a few triggers.  You will need to download the Daqri app and the Layar app to activate their superpower.  The avatar of my super self can be scanned with both the Layar app and the Daqri app.  The picture of my wall scan with the Daqri app.

I have also created a Edmodo group just for teachers to get help with creating their own augmented reality triggers.  In the group I have folders full of helpful resources and other types of augmented reality triggers. Feel free to join the group, ask questions and use my resources.  I am here to lend a helping hand.




If you are attending Podstock this year feel free to connect with me.


Scan with Daqri

Apps: