Showing posts with label AugThat. Show all posts
Showing posts with label AugThat. Show all posts

Finding Shapes .... Augmented Reality Style

Finding Shapes .... Augmented Reality Style

AugThat's 360 Louver Pyramid
Spotlight Augmented Trigger of the Week

There are many ways to use augmented content such as a scavenger hunt.  I would have several augmented 360 triggers in a math center area along with the instructions of recording what 2D shapes and 3D shapes they see and how many of each.  With their findings I would then have students create a chart to represent their data.  I would then have students compare their charts to see of they all saw the same shapes and number of shapes.  To give students experience defending their findings I would have them create some kind of a visual aid or presentation such as an infograph, Adobe Voice presentation, Smore Flyer, etc...  Students could use tools such as Explain Everything, Educreations, Google Draw, etc.. to create visuals for their project.  I would then have students present and defend their findings to the class.  

Using the augmented trigger above scan it with the AugThat app.  What 2D and 3D shapes do you see and how many of each?  Create a chart using any chart making tool.  I would use Google Sheets, but there are other online chart making tools.  Then create me a visual explaining your findings.  You can use any "Web Based" tool or a tool/app that is easy to share via the internet.

After you have made your visualization to defend your findings join us on June 9th at 8pm central for #AR4Learning GHO and Twitter chat and share what you discovered.

GHO - https://goo.gl/HIWDPo




Suggestions for an Infographic:


Suggestions for a Flyer:


Suggestions for a Visual Presentation:


Suggestions for Apps:

  • Educreations
  • Explain Everyting
  • Haiku Deck
  • Edu Buncee
  • Prezi
  • Adobe Voice
  • Adobe Shark
  • Adobe Create
  • Canva
  • Nearpod
  • Shadow Puppet Edu
  • Deck Slideshow Presentations
  • 30hands Starter: Creative & Show What You Know
  • Doodlecast Pro
  • InkFlow


Augmenting Ancient Rome ... Travel Brochure

Augmenting Ancient Rome ... 

AugThat's 360 Roman Colosseum
Spotlight Augmented Trigger of the Week

Resources:


Explore/Question:

Have students record their observations/findings in a notebook.  Place the AugThat's Roman Colosseum image in their notebooks.  Have students scan the image with the AugThat app and explore the area around the Colosseum while researching and creating of their brochure to give them inspiration.  
  • Using the above resources compare Ancient Rome with modern Rome and see how many of the buildings are still around now. 
  • Which building is Rome famous for?
  • How long did it take to build the Roman Colosseum?
  • How many people can the Colosseum hold?
  • What was the original name of the Roman Colosseum?

Activity:

Create a travel brochure for Ancient Rome with the main attraction being the Roman Colosseum. Use AugThat's Roman Colosseum as one of the images for the brochure. Before students begin provide students with samples of real travel guides.  Ask students to identify what makes each travel brochure effective. Their Travel Brochure could be a Here/Now type brochure or could be two different brochures, one for the past and one for current Rome.


Join us on June 2nd at 8pm central for #AR4Learning as we talk more about ways to use augmented reality in social studies.



Keys to Unlocking the Universe via Augmented Reality ....

Keys to Unlocking the Universe via Augmented Reality ....

Augmented reality captures the attention of kids of all ages even the inner kid in adults.  The 1st time I saw AR being used was at a conference and the speaker just mentioned how he used it to bring an art show to life.  From that moment I was hooked and had to learn more.  I've been sharing augmented reality content for the past six years.  I started this journey presenting the topic at conferences, workshops, edcamps, and webinars.  I love showing educators, parents, and kids ways to use augmented reality in education. Because I love to share I launched the Google+ Group "Augmented Reality for Education". My plan for the group is to share ways others use augmented reality in their classroom and with their students.  It is also a place to get help and ask questions.  To keep the conversation going I host a weekly Twitter Chat #AR4Learning. Once a month #AR4Learning is also Twitter Chat + a Google Hangout.  Since augmented reality can be used with all curriculum I have broken up the #AR4Learning Twitter chat into topics such as AR with Math, AR with Science, AR with Social Studies, AR with Reading, AR with Writing, etc..


My love of sharing has lead me to write a book "Keys to Unlocking the Universe via Augmented Reality". It has taken me about a year to put the book all together.  It is full of ideas on how to use all different types of augmented content in education, from augmented coloring pages to flashcards, and augmented 360 environments.  To celebrate the launch of my book I will be giving away a digital copy on May 26th during #AR4Learning Twitter Chat + Google Hangout.  I may even give away a digital copy during the May 19th #AR4Learning Twitter Chat.  To enter the give-a-way you will need to fill out the form below. Then join us on May 19th and 26th at 8pm central time for #AR4Learning either on Twitter, in the GHO, or both.





Using Augmented Content in Math ....

Using Augmented Content in Math ....

Since I teach keyboarding skills I use a lot of augmented triggers as writing prompts.  My favorite way of using augmented reality just happens to be with math.  I am a very visual learner so using and creating augmented math content is one of my passions.  I created the "Let's Make 10 Augmented Math Game" which was a suggestion from a teacher friend.  My daughter loved the augmented game. What she loved the most was that she could do a self check and could visually see that she had created 10.

That game sparked creating a set of augmented flashcards. When I asked my daughter what she thought was the most important part of using augmented flashcards, she didn't hesitate to inform me that self check was very important to kids.  So keeping that in mind I started developing these fun augmented flashcards.

I will be sharing a few of these augmented math flashcards during our #AR4Learning chat this Thursday @ 8pm central.

I am really excited to share the different ways I have thought about using augmented math content in a classroom.  Feel free to join us during our chat.  If you can't make it no worries I do archive the chats.




Bringing Books to Life with Augmented Reality....

Bringing Books to Life with Augmented Reality....

Reading a good book opens the door to children's imagination.  Adding educational augmented content to a book unlocks endless possibilities for learning and understanding.  I was thrilled when Twyla shared her dream of adding augmented content to books to bring learning to life.  Using the AugThat platform together we brought the book "The Napping House" by Audrey Wood and  Don Wood to life.

Some of the lessons for "The Napping House" is geared to the hearing impaired students while others can be enjoyed for all students of all ages.  Our goal was to provide triggers for the book for students to scan and then follow along while reading the book via sign language.  We also wanted to reinforce keywords from the book for students to learn to sign.

To really bring the book to life we included activities that brought the world to kids.  We've included 360º  augmented triggers and augmented 3D objects.  We've included math and science activities that are based from the theme of the book.  My favorite activity for this book just happens to be the augmented 360º of the rainbow.  Some kids may have never seen a rainbow other than a picture. How cool is it that we can transform our classrooms and bring in a rainbow.

Resources:

Exploring Space via Augmented Reality....

Exploring Space via Augmented Reality....

Augmented reality is a powerful tool that can bring the world to our kids.  Instead of bring the world to them why not bring the universe to them.  Let them explore space, planets, comets, and stars.  Lets change a students perspective of how they see the universe using tools such as Star Walk, NASA's 3DV, Chromville, Quiver, and AugThat.

I use these tools at home with my own kids.  We love to sit around the backyard fire pit star gazing via Star Walk.  How powerful can it be to turn your classroom in to observatory with a simple augmented reality app.  Use augmented 3D models of the planets, or transform your classroom to one of NASA's launch platforms.

With the unit Exploring Space I've paired up my favorite augmented reality apps together.  I've included Quiver's Moon phases, Chromville's solar system color sheet and their The Spatial Hitchhiker.  The color sheet works with Chromville's Science app which is currently available for Android devices, the iOS version will be out very soon.  The Spatial Hitchhiker can be used as a journal or a creative writing project.  With the launch of Chromville's World they also launched several educational resources.  You do need to be a member in order to download the additional content.  Chromville has activities for Living Things, Earth, and the Human Body.  They just added a Thanksgiving "I'm Thankful" ChromTurkey, which looks really cute.  I did ask and Chromville will have an activity for Christmas as well.  Quiver also has some new science pages come out soon.

The education team at Blippar has also developed a Solar System trigger which I've included in the unit. I've even included a trigger I created to go along with this unit called Your Weight on Other Worlds.  At the end of the unit I've even included the standards.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

Lesson:


Let it Grow with Augmented Reality....

Let it Grow with Augmented Reality....



I have been asked to give a example on how I would use augmented reality in a elementary science classroom.  So I developed Let it Grow.  I compare augmented reality like a pair of shoes.  You are going to use the pair you need when you need it.  For this mini unit on plant growth I am using not one but three augmented platforms.  Blippar education department has developed a augmented plant growth simulator, and they have given me permission to share it with you.  Quiver has developed an augmented coloring page over a plant cell, and AugThat has tons of augmented 360 environments. I put the three together and created Let it Grow.

In this unit you will find links to resources as well as Blippar's Sunflower trigger and a trigger for an augmented word wall which I am creating. To get access to a sample of AugThat's 360 environment triggers please fill out the 1 Million Students Form.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.






Reaching 1 Student at a Time with Augmented Reality....

Reaching 1 Student at a Time with Augmented Reality....

When I started this campaign on Oct. 18th, less than a month ago I wasn't sure how I was going to reach 1 Million kids through augmented reality, but I knew I just had to try.  I've shared my goal via my PLN and social media.  Thanks to an amazing group in my PLN the word has gotten out.  I am thrilled to announce that we have recorded reaching about 242,000 students using augmented content. A huge thanks to AugThat, Quiver, Chromville, BlipparEDU, and Aurasma's for their augmented reality tools.  I know there are more out there using augmented educational content, so please fill out the form so I can track how many students are being reached via AR.

In less than a month we've recorded about 240,675 teachers and students using AugThat's amazing augmented educational content. Around 700 students have been recorded using Quiver and around 350 using Chromville's augmented coloring pages. The reset have recorded using Aurasma, Blippar, and even Google Cardboard VR apps. Thanks to amazing teachers such as Cynthia Dagnal-Myron, Amber McCormick, Sandra Allen, Myra Deister, Heidi Samuelson, and Dianna Bandhauer for giving augmented educational content a whirl. You truly have made a difference!

Augmented educational content can really change how students learn. It can bring the world to your classroom via 360 environmental augmented triggers and 3D augmented triggers. It can reinforce a lesson, content, concept, or introduce them. Augmented reality can bring learning to life in ways that engage students well beyond a worksheet or textbook.

I've been trying to share some augmented lessons and activities. I will be posting more in our Augmented Reality for Education Google Group. Feel free to join the group, connect, learn, and share with others.

Here are some tips from teachers & students who are using augmented triggers:

Students learned that it was easier to scan their pictures if they placed the paper on their chair than if the paper was on their desk.
The kids LOVED that the trigger was someone they were familiar with. Using a friendly face of one of our student ambassadors made all the difference in the world.
If you have a slow network try not having all 20 kids scanning at the same time.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

A Few Lessons/Activities:





The 1st Winter Augmented Writing Prompt ....

The 1st Winter Augmented Writing Prompt ....

To accompany the Mayflower Augmented Writing prompt, I've created the 1st Winter Augmented Writing prompt.  This lesson plan/activity has 3 Kagan structures to go along with AugThat's 360° augmented environment trigger "Winter Forest by the shore".  You could use this writing prompt with learning about the 1st Thanksgiving or the 1st Christmas for the pilgrims.

To get access to this trigger to use with these activities you will need to fill out AugThat's 1 Million Kids form or have access to their 360° Environments. 

Lesson:


When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

The Mayflower Augmented Writing Prompt ....

The Mayflower Augmented Writing Prompt ....

Teachers always ask me how can they incorporate augmented content into appropriate grade level lessons and or activities.  If you can give me a grade level and a topic you would like to see an augmented lesson or activity I can normally come up with a pretty engaging lesson and or activity.  It may take me a day or two to find the right trigger or create one that will work for your topic.  I also like to try and include the common core standard with the lesson and or activity.

With AugThat's help and their "An Ocean Landscape" 360° Environment trigger I created two activities.  The 1st activity focuses on observations and listening skills.  The 2nd activity is the writing prompt asking kids to think about what it might be like to live on a ship.  To get access to this trigger to use with these activities you will need to fill out AugThat's 1 Million Kids form or have access to their 360° Environments.

Lesson:

The Mayflower Augmented Writing Prompt
This lesson also has Kagan structures.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

Bringing Augmented Reality to 1 Million Students Thanks to AugThat....

Bringing Augmented Reality to 1 Million Students Thanks to AugThat....

I started this campaign to reach 1 million students and in a week I am happy to let you know that so far we have reached 28,000 students with augmented reality.  The number 1 augmented reality tool teachers are reporting using just happens to the STAR app by AugThat followed by Quiver, Chromville, Blippar, Aurasma, and DinoTrek VR.  I am very confident that I will reach at least 1 million students.

To get your free licence to use some of AugThat's augmented 3D objects, 360° environments, and animated lessons please visit their site and request your licence.
Reaching 1 Million with AugThat

I do have a group for Augmented Reality for Education.  In the group you will find other educators connecting, learning, and sharing how they use augmented reality in their classrooms along with my favorite augmented platforms such as Chromville, Quiver, Blipper Edu, and of course AugThat.  I am also posting some augmented lessons I've created using these amazing tools.
Augmented Reality for Education Google Group
One of my favorite lessons I've created pairs Quiver's Dot Day sheet along with some of AugThat's 3D and 360° environments, I call it Make Your Mark.  I've even created some triggers to go along with this lesson. It may not be International Dot Day but you can use this lesson throughout the year.  Another one of my favorites lessons pairs Chromville and AugThat's 360° environments triggers, I call it Bring Characters to Life.  I will be posting very soon lessons I am creating using Blippar.
Augmented Lesson Plans

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

Bringing Characters to Life via Chromville.....

Bringing Characters to Life via Chromville....

Since Chromville has their #ChromvilleHalloween contest underway I thought I would share one of my lessons I do with my students with Chromville's Custom Character.  I love to use more than one app so with this lesson I've paired it up with AugThat and Pic Collage. 

 I have my students design and decorate Chromville's custom characters and write a story that focuses on the character's talents.  I also have students explore possible environments using AugThat's 360° Environment triggers.  I then have students take pictures of the environment and their character then make a photo collage using Pic Collage to go along with their story.  I do have my students publish their stories as a blog post.




Students love to design their characters and tell stories about them.  Adding the 360° Environment just helps them visualize a possible environment that their character could actually live.  Click here to view my "Bringing Characters to Life" lesson plan.

When you use educational augmented content with your students please fill out this form. I would like to track how many kids are being reached with educational augmented content.

Reaching 1 Million Kids with the Help of AugThat....


Reaching 1 Million Kids with the Help of AugThat....

AugThat wants to help reach 1 MILLION students with their educational augmented content.  They are going to give a free licence to every student or teacher no matter where you are in the world.  All you have to do is contact Lisa (lisa@augthat.com) and let her know you want to be apart of #AR4Kids and she will set you up with the licenses you need and will give you access to the triggers.  You will get a sample of the different types of augmented triggers that AugThat has to offer along with a few I've selected.  My favorite triggers are their augmented 360 environments with their Virtual Field Trips becoming my 2nd favorite augmented triggers.

Not only do they want to give students access to educational augmented content they are going to give the top 5 schools with the most students using AugThat's content a iPad Cart for a Classroom, a Classroom Set of iPads, and a Lifetime License for AugThat.  Don't worry if you have a small school they are going to go by percent of student use.  So if you are a small school and you have 90% of your student body using AugThat's educational augmented content compared to a larger school and they they only have 40% of their student body using AugThat's educational augmented content you will be ahead of them.

When you are using augmented content with your students please share it with use by using the hashtag #AR4Kids and tag us. @katieann_76 & @augthat

Keep your eyes peeled on our Google+ Group Augmented Reality for Education's Augmented Lessons. I will be posting augmented lessons here.

When you use educational augmented content with your students please fill out this form.  I would like to track how many kids are being reached with educational augmented content.


Reaching 1 Million Kids with Augmented Reality ....

Reaching 1 Million Kids with Augmented Reality ....

Scan this image with the Blippar App - Enter Code 54535


Augmented reality is a very powerful learning tool that transform the classroom like nothing else.  You can bring the world even the universe to your classroom.  My goal is to help teachers harness the power of augmented reality and help them use this powerful tool in their classroom.  I would love to reach at least 1 million kids.

All you have to do is try at least one Augmented Tool with your students and let me know how many students tried the tool.  There are several Augmented Tools you can try.  I have a Symbaloo Board full of tools you can choose from.  It is best to login to your Symbaloo and add this board to your list to view all of the tools.



After you have tried an Augmented tool please fill out this form.  This will help me keep track of how many kids we are reaching with augmented content. You can fill out the form for each time you try an Augmented tool with your students.  If you are using social media you can also share your experience with the Augmented tool by using the hashtag #AR4Kids.






I am working on creating lessons that are enriched with Augmented content.  Keep your eye in our AR Lesson section in the Augmented Reality for Education Google+ Group.  The next lesson I will be posting will be a unit over the book Charlotte's Web along with a few Augmented STEM lessons.

AugThat is wanting to help reach 1 Million kids through Augmented Reality and will give teachers a sample of Augmented content to help with this cause.  To receive your augmented content please contact lisa@augthat.com and let her know you are helping us reach 1 Million kids please use the code #AR4Kids. She will set you up with an account and the give you access to their augmented triggers.

Blippar also has a Augmented building platform that is easy to use.  You will need to contact Stephen and the EDU team at Blippar and he will set you up with a free account so you can start creating your own AR content.  If you can drag, drop, copy & paste you can create simple Augmented content too.  You can also reach out to me and I would love to help you create AR projects.

Some of My Favorite AR Tools:


Together Let's Reach 1 Million Kids with Augmented Reality!





Making Your Mark on the World ....

Making Your Mark on the World ....


I love book The Dot by Peter Reynolds.  September 15ish marks International Dot Day.  I use the book to spark ways kids can make their mark on the world.  Thanks to AugThat's augmented content and Quiver's augmented Dot Day coloring page I designed a fun unit for younger students.

Sometimes is just starts with a little mark, lets see where it take you!

Resources:

Make Your Mark - Unit by Katie Ann Wilson
STAR app by AugThat
Quiver app

Augmented Interactive Boards....

Augmented Interactive Boards....

Augmented triggers bring learning to life and engages students like nothing before.  Harnessing the power that AR has I've created an Augmented Interactive Board for my STEM class.  On the board I've included triggers from AugThat.  We are currently designing and building bridges out of paper, I call it my "Paper Bridge Challenge".  On the board I have few augmented 360 triggers of views from a bridge or looking at a bridge to help spark some creativity for the designing process.  I've also included 3D model AR trigger of the Golden Gate Bridge which I hang on a hook on the board.  My students can take the 3D AR model back to their work area and explore the model as they are designing and building their bridge.  I have also made some augmented triggers that guide students on how they could use paper to build their bridges.

When a student is needing a little more reinforcement to solve their design problem they can access the triggers when they need to. I am also reinforcing the concept of scale and ratios by asking my students to design a scale model of their bridge before they construct their bridge.  To help with these concepts I am using AugThat's STAR sheets which have an augmented animated lesson on each sheet over the concept.


Having this board has really changed my classroom into a student center learning environment.  


Augmented Interactive Board Ideas:

  • Math Challenges
  • Literacy Units
  • Elements Board
  • Building Character
  • Art Displays
  • Student of the Week
  • Famous Person in History
  • News


Ideas on How to Incorporate Augmented Reality in Your Classroom...

Ideas on How to Incorporate Augmented Reality in Your Classroom...

Augmented reality is quickly becoming recognized as an engage tool to use in the classroom. However, as we often see with new ed tech, it’s not just a matter of having the tools available and knowing how to work the devices involved. It’s about knowing how a this tool can actually enrich the learning experience, and where, when and how to include it.

Feel free to reach out to me if you need help incorporating augmented reality in your lessons.  You can contact me via Twitter - @katieann_76 or my website - www.katieannwilson.com.




Augmented reality can be used to:

  • Include audio or video description of printed instructions, for learners who process better when something is read aloud or demonstrated visually.  Some kids just do better if they see or hear the instructions.
  • Use augmented activities for differentiated instruction, reinforcement, & or enhancement. 
  • Link lessons to 3D models or 360 environments of real places being read about in basic text or stories.
  • Present 3D models or images of artwork in visual art class.  Bring the Smithsonian Institution, the Le Louvre, or even the Acropolis Museum to your students.
  • Work in audio and or video clips of music on worksheets in a music class or to help kids learn a play.
  • Provide hints, tips for quizzes or a interactive review before a quiz.
  • Send home video or pictures of student presentations in class or school newsletters.
  • Bring science lessons to life with 3D models of chemical bonds, cell structure, or planetary orbits.  Let the kids hold the universe in their hands.
  • Bring history to life with 3D models or video clips about important buildings and landmarks or even a 360 environment.  Let kids walk around inside a pyramid.
  • Send surprise messages or encouragement to students to remind them that they matter. Each student could have their own AR trigger and the content can be changed to customize verbal or video feedback.

Join the Augmented Reality for Education community.  With in the community you can find augmented lessons, resources, and even ask for help.  We also have a weekly Google Hangout every Wed. at 7pm central where you can join in, ask questions, and get ideas.  On the 2nd & 4th Thur. of every month we have a Twitter Chat #AR4Learning where you can join in on the conversation. 





Bringing Augmented Reality to Your School in a SNAP via PledgeCents...

Bringing Augmented Reality to Your School in a SNAP via PledgeCents...


****UPDATE****

Launch a cause for at least $800 by (8/14) & PledgeCents will match the first $100!



~**~**~**~**~**~**~**~**~**~**~**~


It is back to school for a lot of teachers this week and I know how busy and hectic it can get.  So I'm going to lend you a hand, and all you will have to do is copy & paste.  You can also use any of these images to help promote your cause.

1st Step:
Go to https://www.pledgecents.com and create your account.
My referral code is: kwilson328

2nd Step:
Start a Cause

Possible Names for your Cause: (Fill Free to COPY & PASTE)
  • Help Bring My Class to Life with Augmented Reality!
  • Help Me Bring my classroom to the Future!
  • Looking to infuse STEM Stations in my classroom
  • Make a difference in a child’s learning, give them the tools they need for success!

Pick a Description: 

Choice 1:
My Name is ( Name) and I am a (Position) at (School). Our students must meet higher standards and meet the challenging demand of technology. We also must engage them with challenging rigorous work in an interactive environment. My Class is looking to provide this with: (Choose which options you would like)


Choice 2
As our students grow we also see that the educational needs and systems change. To meet this demand, we offer the tool that will take them to the next level of engagement as well as raise their academic levels: Augmented reality technology infused content that is printable from any printer. Content that can be infused to any lesson or curriculum that differentiate strategies and concepts to the level of the student.  My name is (Name) and I am (Position) at (School). Please help me bring the tools necessary to grow them with (choose options)



Pick the Tools You Need: Prices are included
I've even included some implantation days.  I don't want you to get too overwhelmed once your cause is funded. I could come in or one of the AugThat's Ambassadors and help get you started on the right foot in using augmented curriculum. 

Options: Pick want you need (reach for the stars) and remember there are matching opportunities. 
  • 4 iPad Minis, 4 iPad Mini Cases, AugThat's 360° Environment Triggers, AugThat's 3D Triggers, AugThat's 360° Environment Triggers, AugThat's 3D Triggers, Class Level of Animated Lessons, Flash Cards, Reinforcement stickers and Activity sheets, and 1 day implementation/ professional development. - $7,000.00
  • 2 iPad Minis, 2 iPad Mini Cases, AugThat's 360° Environment Triggers, AugThat's 3D Triggers, AugThat's 360° Environment Triggers, AugThat's 3D Triggers, Class Level of Animated Lessons, Flash Cards, Reinforcement stickers and Activity sheets, and 1 day implementation/ professional development. - $6,000.00
  • AugThat's 360° Environment Triggers, AugThat's 3D Triggers, AugThat's 360° Environment Triggers, AugThat's 3D Triggers, Class Level of Animated Lessons, Flash Cards, Reinforcement stickers and Activity sheets, and 1 day implementation/ professional development. - $5,000.00
  • AugThat's 360° Environment Triggers, AugThat's 3D Triggers, Full Site License of each grade level of Animated Lessons, Flash Cards, Reinforcement stickers and Activity sheets - $4,000.00
  • 2 Day Onsite Professional Development - $4,750.00
  • Class set of AugThat's 360° Environment Triggers - $450.00
  • Class set of AugThat's 3D Triggers - $450.00
  • Class set of AugThat's 360° Environment Triggers - $450.00
  • School Connect- allow teachers and students to create their own augmented reality experience - $12.00 per student

AugThat is an Educational Technology company that not only immerses students into learning but makes lessons come to life. Through the use of advanced technology – Augmented Reality, we create a learning environment that will not only change the way a student views learning but will provide them with the skills to understand any curriculum presented.

You will want to include images and or video so here are a few to help you out.

Videos:
https://youtu.be/yp5AJeJ4QLo

Feel free to use any of the pictures for your cause.  If you need any more help please feel free to reach out to me, the team from PledgeCents, and or from AugThat.



Once you launch your cause make sure you let me know so I can help promote your cause and get it funded.  My Twitter id is @katieann_76.



Together we can bring Augmented Reality to your classroom!





Together We Can Bring Augmented Reality to Your Classroom ....

Together We Can Bring Augmented Reality to Your Classroom

**** Update **** 

For every dollar raised through PledgeCents to purchase AugThat's augmented content, AugThat will match the dollar amount towards the purchase! #ar4learning -  

Please contact AugThat and PledgeCents for more details.  Together we can bring augmented reality to your classroom!

www.AugThat.com
www.PledgeCent.com

Bring Augmented Reality to Your Class with the Help of PledgeCents....

Bring Augmented Reality to Your Class with the Help of PledgeCents....

I've been sharing with teachers from all over how the power of augmented reality can transform learning.  In order to help teachers seize this power I set out on a quest to find ways I could help them obtain augmented content/curriculum for their classroom and my search led me to PledgeCents.  Similar to DonorsChoose, PledgeCents is a type of crowdfunding that has come up with an innovated solution to help teachers obtain the needed funds to bring tools, supplies, & resources such as augmented reality content/curriculum to their students.  They can even help with obtaining funds to send teachers to conferences such as ISTE.

Harnessing the power of social media PledgeCents is connecting teachers' causes with global supporters. Their only goal is to provide better education for children all over the world. PledgeCents is focused on providing an alternative means of school fundraising that goes beyond the limitations of conventional fundraising methods, and is investing in teachers and schools.  They are made up of a team of advocates who have a passion for making a difference in a life of a student.

The need of teachers come in all sizes such as obtaining augmented content, iPads, school supplies, and etc... They will help teachers with their causes through matching opportunities, helping find global supporters, and sharing via social media. One of the matching opportunities is through Facebook Likes and sharing. For example for every Facebook like pledges a $1 towards the cause. They will help you with your cause to make it a successful one. What I really like about PledgeCents is that even if the teacher doesn't reach their goal for their cause the teacher will still receive what the cause raised. They get to keep what they raised no matter what! There is no list of approved items the teacher has to pick from for their cause, they receive the funds to get what they need. PledgeCents believes that teachers know best on the items that they need and where best to get what they need.

When it comes to setting up your cause they do have some very helpful tips, visit their 7 Steps to Success page.  Make sure you include pictures and video clips on your cause page.  This really does help make your cause real to supporters. Be creative, give lots of details about your cause, and come up with a very catchy name for your cause.  If you need a 360° trigger for your cause page feel free to contact me and I can set you up with one. Show supporters how you are bringing learning to life as well as bringing the world to your students through augmented reality.  I can envision causes with titles such as Bringing Learning to Life, Seeing a Different Kind of Reality, iOpen the World, and etc...

Augmented Reality Causes Ideas:


  • 4 iPad Minis, 4 iPad Mini Cases, & AugThat's 360° Environment Triggers, AugThat's 3D Triggers, & Your Class Level of Animated Lessons
  • 2 iPad Minis, 2 iPad Minis Cases, & AugThat's Interactive Kindergarten Flashcards by Katie Ann, & AugThat's Virtual Field Trips
  • A School Site Lessons for all of AugThat's Content & a Teach Connect account for all Teachers
What ever your Augmented Reality Cause by PledgeCents may be AugThat's sales team would love to help put Augmented Reality Curriculum together to fit your students' needs.  

AugThat would also like to help you reach your goal and get AR in your classroom, so any cause that includes augmented content from AugThat your school will receive a Free Pipeline account.  The Pipeline is when you add augmented content to your school's logo or mascot.  The augmented content can be the school's website, calendar, an intro video about the school, a message from the principal and etc... The school can change the augmented content monthly if needed.  AugThat would also like to give 100 3D augmented objects as well to help grow your augmented content library.  If you tell AugThat I sent you as well you will also receive a DISCOUNT! I am also working on getting teachers other types of augmented content, so stay tuned I hope I can help grow your augmented library even more. 


Here are some examples of causes by PledgeCents:


For back to school PledgeCents is having a competition a #SchoolSupplied competition. The top 3 schools that participate in this competition will receive school supplies.  The winners will pick from a listed of basic school supplies and PledgeCents will deliver them.  This is a win ... win situation.  Teachers submit a cause share it out via social media and earn points towards the #SchoolSupplied Competition. The school then could win up to $1000 worth of much needed school supplies. Below are more details about the competition and how to earn points.

When you set up your account for PledgeCents please enter my referral code kwilson328 so that they know I sent you.  The competition ends Sept. 30th so get busy and start creating a cause.  When you share your cause make sure you use the hashtag #SchoolSupplied then tag me @katieann_76 so I can help promote your cause and get it funded as well as getting you points for the competition.  The more we all share the better your cause will reach its goal.  Oh and I almost forgot if your cause goes beyond your goal you get all you raised.  Together we can make a difference and because every cent does counts!

#SchoolSupplied Competition:

Top 3 schools with the most points between Aug 3rd – Sept 30th will win #SchoolSupplied Prizes.
  • 1st Place = $1,000 worth of school supplies 
  • 2nd Place = $750 worth of school supplies 
  • 3rd Place = $500 worth school supplies 

The winning schools will get to choose their school supplies upon completion of the contest.

You earn points by:

  • Dollar Raised: 5 points
  • Facebook Share: 10 points
  • Cause Created: 20 points
  • Every $500 Raised by your school (BONUS): 200 points
  • Reach Your Goal: 100 points

More details/FAQ about the competition please visit - https//www.pledgecents.com/schoolsupplied